WIP – Tactical FPS Controller

This is the FPS Controller on which is based my tutorial series available here
It’s made on Unity 2019.2


  • Fullbody animations
  • Procedural crouching system
  • Leaning
  • Grid Inventory system
  • “Realistic” Health system with blood loss and split collider for each part of the body
  • Realistic bullet ballistic model

To Do

  • Polish Weapon animations
  • Add Quick reload option (drop the current magazine)
  • Add Foot placement correction with IK
  • Add secondary weapon (Pistol)
  • Rework the current UpperBodyIK to add a bit more smoothness and sway
  • Replace FinalIK with home made IK